DeResFX.Kill(KarmaPhysics < Ram Dass); 2005
Self playing computer game modification (Unreal 2003), custom computer
Edition of 10 + 1AP

Karma Physics < Ram Dass is a modification of the bloody science fiction first person shooter computer game Unreal 2003. When plugged into a projector/moniter and power, a small custom pearl computer automatically starts and displays the work. Karma Physics < Ram Dass consists of a stable viewer camera focused on several twitching and burning 3D game portraits of the 1960’s and 70’s new age spiritual figure and LSD guru Ram Dass (AKA Richard Alpert). The convulsions of Ram Dass are controlled by the original game’s Karma Ragdoll real-time physics system, generally used to simulate the physical dynamics of game character death.


custom computer


installation virgil de voldere gallery


installation stedelijk museum amsterdam